验证中...
Languages: C/C++
Categories: 微信开发
Latest update 2019-11-09 21:43
源.cpp
Raw Copy
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <conio.h>
#include <time.h>
#define high 15
#define width 25
int canvas[high][width] = { 0 };//0为空格,-1为边框,1为蛇头,>1为蛇身
void gotoxy(int x, int y)//清屏函数
{
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle, pos);
}
void HideCursor()//隐藏光标
{
CONSOLE_CURSOR_INFO cursor_info = { 1,0 };
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}
void startup()
{
int i, j;
for (i = 0; i < high; i++)
{
canvas[i][0] = -1;
canvas[i][width - 1] = -1;
}
for (j = 0; j < width; j++)
{
canvas[0][j] = -1;
canvas[high - 1][j] = -1;
}
canvas[high / 2][width / 2] = 1;
for (i = 1; i <= 4; i++)
canvas[high / 2][width / 2 - i] = i + 1;
}
void show()
{
gotoxy(0, 0);
int i, j;
for (i = 0; i < high; i++)
{
for (j = 0; j < width; j++)
{
if (canvas[i][j] == 0)
printf(" ");
else if (canvas[i][j] == -1)
printf("#");
else if (canvas[i][j] == 1)
printf("@");
else if (canvas[i][j] > 1)
printf("*");
}
printf("\n");
}
Sleep(50);
}
void updateWithoutInput()
{
}
void updateWithInput()
{
}
int main()
{
startup();//游戏初始化
while (1)
{
HideCursor();
show();//游戏布局
updateWithoutInput();//控制无关的更新
updateWithInput();// 控制有关的更新
}
return 0;
}

Comment list( 0 )

Sign in for post a comment

Help Search

191139_cd20d5fd_5186603 191143_ebef6f8d_5186603