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README
Apache-2.0

VRChatAvatarToolkit V2

Unity VRChat SDK 辅助设计工具箱 V2

  1. 本插件为VRChat的小伙伴们量身定做,致力于用最简单的方式,给玩家们带来更多的乐趣
  2. 本插件完全开源,有需要的功能、使用中出现的问题都欢迎提出

下载链接:

发布页

蓝奏云(不注册、不限速,密码:8b45)

视频教程: B站

更多插件/打赏作者: 爱发电

V2版本介绍

  • V2版本插件依赖于VRChat官方开发的Creator Companion工具(简称CC)
  • 使用CC可方便管理各种第三方插件,并在不需要的时候可以干净地删除
  • 新版本移除了DynamicBone的依赖,可通过设置宏定义 USE_DynamicBone 来恢复该支持
  • 不使用CC的朋友,请使用v1.3.1版本的插件

使用方法

  1. 使用CC工具创建Avatar工程;
  2. Unity打开项目;
  3. 双击导入本插件(unitypackage文件);
  4. 在顶端菜单栏会出现“VRC工具箱”;
  5. 选择需要使用的工具即可;
  6. 温馨提示:相应工具的使用教程请点击下面的蓝色标题进行查看。

菜单位置

VRC SDK 2转3(FixAvatarToSdk3)

  1. 能将SDK2的Prefab预制件、FBX模型转换为SDK3模型,并自动生成SDK3全部的控制器;
  2. 生成后的模型经过检查参数后,可以直接上传;

VRC SDK 2转3

快速穿戴(QuickDressed)

  1. 能快速将模型与其相应的衣服绑定在一起,并保留原有的 VRCPhysBone 动骨参数;
  2. 将动态骨骼组件移动到衣服根目录上,隐藏衣服同时关闭动骨,以优化性能;
  3. 支持父约束模式,使人物骨骼保持整洁;

快速穿戴

动作播放器(AvatarAnimationPlayer)

  1. 可搭配【快速穿戴】一起使用;
  2. 在运行场景后可让模型做出相应动作,以查看模型的衣服、动骨参数是否合适;

动作播放器

我的衣柜(AvatarWardrobe)

  1. 轻松管理多套衣服;
  2. 通过拖拉方式,实现多套衣服管理(理论可支持255套衣服);
  3. 不影响模型原来的动画(手势、表情等);
  4. 一键导出换装所需的动画、菜单项、菜单参数、FX控制层;

我的衣柜

MMD动作转换(Vmd2Anim)

  1. 将MMD所使用的VMD文件,一键转换为Unity使用的Anim文件;
  2. 插件内置模型“Kinsama式初音ミクV4C”用于解析动作;
  3. 用户可根据实际需要,添加解析动画使用的MMD模型;
  4. 如输出的动画有异常,建议添加一个能播放VMD动作的模型;

MMD动作转换

动作管理器(ActionManager)

  1. 只需拖拽,就能让你轻松管理多套动作舞蹈;
  2. 拖过拖拉方式,添加多套音乐、动作组合,快速添加舞蹈、配乐;
  3. 不影响模型原有的动画、菜单参数;
  4. 可设置声音衰减参数;
  5. 一键生成所需动画,并调整模型的各种参数,包括模型内的AudioSource组件,开关音乐组件的动画,Base、Action、FX这三个控制器,VRC菜单和参数;

动作管理器

更多功能敬请期待。。。

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Unity VRChat SDK 辅助设计工具箱 展开 收起
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