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workspace "UVSocket"
configurations{ "Debug", "Release"}
location "VSBuild"
project "UVSocket"
kind "StaticLib"
language "C++"
location "VSBuild"
architecture "x86_64"
files {"UVSocket/**.h", "UVSocket/**.cpp"}
includedirs{"libuv/include"}
filter "configurations:Debug"
targetdir "Debug"
runtime "Debug"
filter "configurations:Release"
targetdir "Release"
runtime "Release"
flags {"NoIncrementalLink"}
project "TestServerSocket"
kind "ConsoleApp"
language "C++"
location "VSBuild"
architecture "x86_64"
dependson {"UVSocket"}
files {"TestServerSocket/**.h", "TestServerSocket/**.cpp"}
includedirs{"libuv/include", "UVSocket/", "vld/include"}
links {"libuv", "UVSocket", "ws2_32", "Psapi", "IPHLPAPI", "Userenv"}
filter "configurations:Debug"
links {"vld"}
includedirs{"vld/include"}
libdirs{"libuv/lib/Debug", "Debug", "vld/lib"}
targetdir "VSBuild/Debug"
runtime "Debug"
flags {"Symbols"}
filter "configurations:Release"
libdirs{"libuv/lib/Release", "Release"}
targetdir "VSBuild/Release"
runtime "Release"
flags {"NoIncrementalLink"}
project "TestClientSocket"
kind "ConsoleApp"
language "C++"
location "VSBuild"
architecture "x86_64"
dependson {"UVSocket"}
files {"TestClientSocket/**.h", "TestClientSocket/**.cpp"}
includedirs{"libuv/include", "UVSocket/", "vld/include"}
links {"libuv", "UVSocket", "ws2_32", "Psapi", "IPHLPAPI", "Userenv"}
filter "configurations:Debug"
links {"vld"}
libdirs{"libuv/lib/Debug", "Debug", "vld/lib"}
targetdir "VSBuild/Debug"
runtime "Debug"
flags {"Symbols"}
filter "configurations:Release"
libdirs{"libuv/lib/Release", "Release"}
targetdir "VSBuild/Release"
runtime "Release"
flags {"NoIncrementalLink"}
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