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#IASVE Entry point not found when start x-studio365 windows 8.1

kimnamcham  创建于

I downloaded x-studio365 ver 10.0.593.1, and put all missing dll file to project directory. When i start program, it show error alert: 输入图片说明

How to fix this?

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评论 (21)

halx99 2016-10-07 15:35 拥有者

please download the latest version installer: https://coding.net/u/halx99/p/halx99/git/raw/master/releases/x-studio365_10.0.593.59(build.16265).exe And try again.

pitfall: please ignore any vrius warnnings and allow always when installing x-studio365. and do not copy the missing dll manually, just install the x-studio365 with the latest .exe installer.

kimnamcham 2016-10-07 15:47

I try your solution but still issuse. I must run the program in vmware. And now, i having trouble with run the sample in this link: http://git.oschina.net/halx99/cocos2d-x Can you tell me simple step to build sample, i always build error with spine library :(

kimnamcham 2016-10-07 15:55

2>c:\demo\cocos2d\cocos\editor-support\spine\spine.h(51): fatal error C1083: Cannot open include file: 'spine/SkeletonBinary.h': No such file or directory (..\SkeletonAnimation.cpp) 1> b2Body.cpp 2> SkeletonRenderer.cpp 2>c:\demo\cocos2d\cocos\editor-support\spine\spine.h(51): fatal error C1083: Cannot open include file: 'spine/SkeletonBinary.h': No such file or directory (..\SkeletonBatch.cpp) 2> spine-cocos2dx.cpp 4> librecast.vcxproj -> C:\demo\proj.win32\Debug.win32\librecast.lib 1> b2ContactManager.cpp 2>c:\demo\cocos2d\cocos\editor-support\spine\spine.h(51): fatal error C1083: Cannot open include file: 'spine/SkeletonBinary.h': No such file or directory (..\SkeletonRenderer.cpp) 2>c:\demo\cocos2d\cocos\editor-support\spine\spine.h(51): fatal error C1083: Cannot open include file: 'spine/SkeletonBinary.h': No such file or directory (..\spine-cocos2dx.cpp) 5>c:\demo\cocos2d\external\json\reader.h(21): fatal error C1083: Cannot open include file: 'stream.h': No such file or directory (....\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp) 5>c:\demo\cocos2d\external\json\reader.h(21): fatal error C1083: Cannot open include file: 'stream.h': No such file or directory (....\extensions\assets-manager\AssetsManagerEx.cpp) 5>c:\demo\cocos2d\external\json\reader.h(21): fatal error C1083: Cannot open include file: 'stream.h': No such file or directory (....\extensions\assets-manager\CCEventAssetsManagerEx.cpp)

halx99 2016-10-07 19:16 拥有者

Does your vmware operating system is Windows 8.1? I will check the http://git.oschina.net/halx99/cocos2d-x,

And does you download the 3rds libs: http://git.oschina.net/halx99/cocos2d-x-3rd-party-libs-bin and copy & overrite to cocos2d-x/external?

kimnamcham 2016-10-07 20:49

No, i build project in real operating system is windows 8.1 and vmware only for run x-studio365 (windows 7 32bit). I copied & overwrited 3rds libs to cocos2d-x/external.

halx99 2016-10-07 21:42 拥有者

OK, I will check it, and make it work ASAP.

kimnamcham 2016-10-07 21:51

thanks, looking forward to your reply soon. :D

halx99 2016-10-07 23:14 拥有者

Hi, I checked the 2 issues

  1. Currently x-studio365 could not run on windows 8.1, because the visual studio2015 redist install failed with windows 8.1 missing some dependencies updatings.
  2. I download the http://git.oschina.net/halx99/cocos2d-x and copied & overwrited 3rds libs to cocos2d-x/external. Then I open the cocos2d-win32.sln by vs2015, and build the cpp-empty-test project first time, the linker will report the error "could not open libxreader.lib", then I build the libxreader project manually, after build success, I build the cpp-empty-test again, and success at this time. I'm not sure why need build more than one times currently, it's maybe the references & build dependencies is not properly.
kimnamcham 2016-10-07 23:32

thanks. I will try again :)

kimnamcham 2016-10-08 00:40

follow your step and has new issues :( (visual 2013)

2>glfw3.lib(init.obj) : error LNK2001: unresolved external symbol __imp____stdio_common_vsprintf 2>glfw3.lib(context.obj) : error LNK2001: unresolved external symbol __imp____stdio_common_vsscanf 2>D:\Lamquenvoicocos2dx\xstudio_encrypt\cocos2d-x\build\Debug.win32\libcocos2d.dll : fatal error LNK1120: 2 unresolved externals

halx99 2016-10-08 07:50 拥有者

Ah, you are using vs2013, I sugesst you use vs2015.

halx99 2016-10-08 08:52 拥有者

my develop env is: windows 10 rs1 14393 + vs2015 update3

kimnamcham 2016-10-08 09:23

Ok. I will try with visual 2k15. By the way, can you tell me how to encrypt png file with aes batch encrypt tool, i don't know chinese language :D 输入图片说明

halx99 2016-10-08 11:00 拥有者

You can click the button 输入图片说明 to select a directory which contains .png files and select output directory by click: 输入图片说明 you need uncheck follow checkbox: 输入图片说明, then click follow button to start encrypt: 输入图片说明

halx99 2016-10-08 11:02 拥有者

I will provide a english version batch encrypt for you later. And currently: the x-studio365 support encrypt published assets with AES: 输入图片说明

kimnamcham 2016-10-08 14:58

I only want encrypt png, not include csb. Many thanks for you :)

halx99 2016-10-08 15:45 拥有者

ok, you can try the steps firstly: 输入图片说明

halx99 2016-10-08 16:42 拥有者

Hi,kimnamcham I upload a english version of the aes batch encrypt tool, you can download it at the attachment: http://files.git.oschina.net/group1/M00/00/78/PaAvDFf4sM6ANKQeAANJ00U8TM04975.7z?token=d7e802e1752a043b19983922be70e0d8&ts=1475916063&attname=encrypt_tool_en-us.7z

halx99 2016-10-08 16:45 拥有者

输入图片说明

kimnamcham 2016-10-08 18:01

wow! thanks you so much :D :+1:

halx99 2016-10-09 11:10 拥有者

You are welcom, if you have any question when use x-studio365 and cocos2d-x, welcome to feedback. :laughing:

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