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README.md

LiteOS Cortex-M

Introduction

The OpenHarmony LiteOS Cortex-M is the kernel designed for the lightweight operating system (OS) for the Internet of Things (IoT) field. It features small size, low power consumption, and high performance. In addition, it has a simple code structure, including the minimum kernel function set, kernel abstraction layer, optional components, and project directory, and is divided into the hardware-related and hardware-irrelevant layers. The hardware-related layers provide unified hardware abstraction layer (HAL) interfaces to improve hardware adaptability. The combination and classification of different compilation toolchains and chip architectures meet the requirements of the Artificial Intelligence of Things (AIoT) field for rich hardware and compilation toolchains. Figure1 shows the architecture of the OpenHarmony LiteOS Cortex-M kernel.

Figure 1 Architecture of OpenHarmony the LiteOS Cortex-M kernel

Directory Structure

The directory structure is listed as below, for the detailed directories, please refer to arch_spec.md.

/kernel/liteos_m
├── components           # Optional components
│   ├── backtrace        # Backtrace support
│   ├── cppsupport       # C++ support
│   ├── cpup             # CPU possession (CPUP)
│   ├── dynlink          # Dynamic loader & linker
│   ├── exchook          # Exception hook
│   ├── fs               # File system
│   └── net              # Network support
├── kal                  # Kernel abstraction layer
│   ├── cmsis            # CMSIS-compliant API support
│   └── posix            # POSIX API support
├── kernel               # Minimum function set support
│   ├── arch             # Code of the kernel instruction architecture layer
│   │   ├── arm          # Code of the ARM32 architecture
│   │   └── include      # APIs exposed externally
│   ├── include          # APIs exposed externally
│   └── src              # Source code of the minimum function set of the kernel
├── targets              # Board-level projects
├── utils                # Common code

Constraints

Programming languages: C and C++

Currently applicable architectures: Cortex-M3, Cortex-M4, Cortex-M7, and RISC-V

Usage

LiteOS Cortex-M provides projects for three chip architectures, which are located in the targets directory. The methods of compiling and using these projects are as follows:

  • Cortex-M3:

The kernel/liteos_m/targets/cortex-m3_stm32f103_simulator_keil directory is the Keil project directory created based on the STM32F103 chip architecture. You can download and install Keil development tools from the Internet. To compile the Cortex-M3 project, go to the cortex-m3_stm32f103_simulator_keil/project directory and double-click the los_demo.uvproj file to open the desired project. After the compilation is successful, burn the file to the corresponding board using JLINK or STM32 ST-LINK Utility.

  • Cortex-M4:

The kernel/liteos_m/targets/cortex-m4_stm32f429ig_fire-challenger_iar directory is the IAR project directory created based on the STM32F429IG chip architecture. You can download and install IAR development tools from the Internet. To compile the Cortex-M4 project, go to the cortex-m4_stm32f429ig_fire-challenger_iar/project directory and double-click the los_demo.eww file to open the desired project. After the compilation is successful, burn the file to the corresponding board using JLINK or STM32 ST-LINK Utility.

  • Cortex-M7:

The kernel/liteos_m/targets/cortex-m7_nucleo_f767zi_gcc directory is the Makefile project directory created based on the STM32F767ZI chip architecture. The compilation commands are as follows:

cd kernel/liteos_m/targets/cortex-m7_nucleo_f767zi_gcc
make clean; make

After the compilation is successful, the executable file NUCLEO-F767.hex is generated in the cortex-m7_nucleo_f767zi_gcc/build directory. Burn the file to the corresponding board using STM32 ST-LINK Utility.

Repositories Involved

Kernel subsystem

kernel_liteos_m

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LiteOS kernel for devices with few resources, such as the MCU | 适用于MCU等各种资源极小设备的LiteOS内核 expand collapse
C and 5 more languages
BSD-3-Clause
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