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Li Jin / CodeEditor

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DorothyTag.txt 3.68 KB
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Li Jin 提交于 2021-11-11 11:21 . fix syntax highlighter.
Ease:Linear,InQuad,OutQuad,InOutQuad,OutInQuad,InCubic,OutCubic,InOutCubic,OutInCubic,InQuart,OutQuart,InOutQuart,OutInQuart,InQuint,OutQuint,InOutQuint,OutInQuint,InSine,OutSine,InOutSine,OutInSine,InExpo,OutExpo,InOutExpo,OutInExpo,InCirc,OutCirc,InOutCirc,OutInCirc,InElastic,OutElastic,InOutElastic,OutInElastic,InBack,OutBack,InOutBack,OutInBack,InBounce,OutBounce,InOutBounce,OutInBounce
ActionParent:Action,Sequence,Spawn
NodeParent:Node,DrawNode,Line,Sprite,ClipNode,Label,Menu,Model,Item,Dorothy
BaseParent:Node,DrawNode,Line,Sprite,ClipNode,Label,Menu,Model,Item,Dorothy,Stencil
ScriptParent:Node,DrawNode,Line,Sprite,ClipNode,Label,Menu,Model,Item,Dorothy,Slot
Blend:One,Zero,SrcColor,SrcAlpha,DstColor,DstAlpha,InvSrcColor,InvSrcAlpha,InvDstColor,InvDstAlpha
Boolean:True,False
LayerParent:Menu
BuiltInSlots:TapBegan,TapEnded,Tapped,Enter,Exit,Cleanup,AnimationEnd,ActionEnd
Import
Base:No
Parent:NodeParent
Module
Name
Lua
Base:No
Parent:ScriptParent
Yue
Base:No
Parent:ScriptParent
Slot
Base:No
Parent:NodeParent
Name:BuiltInSlots
Args
Target
Perform
Item
Base:No
Parent:No
Name
Vec2
Base:No
Parent:Polygon,Line
X
Y
Object
Base:No
Parent:No
Name
Ref:Boolean
Delay
Base:Object
Parent:ActionParent
Time
Def:Boolean
Scale
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
Move
Base:Object
Parent:ActionParent
Time
StartX
StartY
StopX
StopY
Ease:Ease
Def:Boolean
Angle
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
AngleX
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
AngleY
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
Opacity
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
SkewX
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
SkewY
Base:Object
Parent:ActionParent
Time
Start
Stop
Ease:Ease
Def:Boolean
Show
Base:Object
Parent:ActionParent
Def:Boolean
Hide
Base:Object
Parent:ActionParent
Def:Boolean
Event
Base:Object
Parent:ActionParent
Type
Def:Boolean
Sequence
Base:Object
Parent:ActionParent
Def:Boolean
Spawn
Base:Object
Parent:ActionParent
Def:Boolean
Action
Base:Object
Parent:NodeParent
Node
Base:Object
Parent:BaseParent
Width
Height
X
Y
Z
AnchorX
AnchorY
PassColor:Boolean
PassOpacity:Boolean
Color3
Opacity
Angle
AngleX
AngleY
ScaleX
ScaleY
SkewX
SkewY
Order
Tag
TransformTarget
Visible:Boolean
TouchEnabled:Boolean
SwallowTouches:Boolean
SwallowMouseWheel:Boolean
RenderGroup:Boolean
RenderOrder
Dorothy
Base:Node
Parent:No
DrawNode
Base:Node
Parent:BaseParent
Dot
Base:No
Parent:DrawNode,
X
Y
Radius
Color
Polygon
Base:No
Parent:DrawNode,
FillColor
BorderWidth
BorderColor
Segment
Base:No
Parent:DrawNode,
BeginX
BeginY
EndX
EndY
Radius
Color
Line
Base:Node
Parent:BaseParent
ClipNode
Base:Node
Parent:BaseParent
AlphaThreshold
Inverted:Boolean
Stencil
Base:No
Parent:ClipNode,
Label
Base:Node
Parent:BaseParent
Text
FontName
FontSize
TextAlign:Center,Left,Right
TextWidth
LineGap
Sprite
Base:Node
Parent:BaseParent
File
BlendSrc:Blend
BlendDst:Blend
Menu
Base:Node
Parent:BaseParent
Enabled:Boolean
Model
Base:Node
Parent:BaseParent
File
Look
Loop:Boolean
Reversed:Boolean
Play
FaceRight:Boolean
Speed
C++
1
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