A lightweight 2D vector drawing framework using vgcore for iOS. It uses the CoreGraphics and UIKit frameworks to render shapes and handle gestures.
Features described in Online document. Please visit demo projects (vgios-demo, vgios_examples and iOSColorPad to see more examples.
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This is an open source BSD licensed project. It uses the following open source projects:
Contributors and sponsors are welcome. You may translate, commit issues or pull requests on this Github site. To contribute, please follow the branching model outlined here: A successful Git branching model.
Type pod install
or pod update --no-repo-update
, then open TouchVG.xcworkspace
in Xcode, then build the TouchVG
or TouchVG-SVG
target.
libPods-TouchVG-TouchVG-SVG.a
and libPods-TouchVG.a
from Link Binary With Libraries
.libTouchVG.a
does not support SVG display.libTouchVG-SVG.a
can display SVG shapes using SVGKit.Alternatively, you can build as one of the following methods:
Open TouchVG/TouchVG.xcodeproj
in Xcode, then build the TouchVG
or TouchVG-SVG
target.
libTouchVG.a
does not support SVG display.libTouchVG-SVG.a
can display SVG shapes using SVGKit.Or type ./build.sh
to compile static libraries to the output
directory.
./build.sh -arch arm64
to make for iOS 64-bit../build.sh clean
to remove object files.it).TouchVG is available on CocoaPods. Just add the following to your project Podfile:
pod 'TouchVG'
Or use the develop version:
pod 'TouchVG', :podspec => 'https://raw.githubusercontent.com/touchvg/vgios/develop/podspec/TouchVG.podspec'
Or add the following to use SVG rendering feature with SVGKit:
pod 'TouchVG-SVG', :podspec => 'https://raw.githubusercontent.com/touchvg/vgios/develop/podspec/TouchVG-SVG.podspec'
Then type pod install
or pod update --no-repo-update
. Need to copy podspec/SVGKit.podspec
to ~/.cocoapods/repos/master/Specs/SVGKit/2.0/
to use the lastest version of SVGKit.
Add libTouchVG.a
and libTouchVGCore.a
to your project, or set OTHER_LDFLAGS as -lTouchVGCore -lTouchVG
.
If the error Undefined symbols for architecture ...in libTouchVGCore.a
occurs, then change the source file which uses TouchVG as *.mm rather than *.m to link with C++ classes.
You can use newproj.py to create library project containing your own shapes and commands. So the TouchVG and TouchVGCore libraries does not require changes.
Checkout and enter DemoCmds directory, then type python newproj.py YourCmds
:
git clone https://github.com/rhcad/DemoCmds.git
cd DemoCmds
python newproj.py MyCmds
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