1 Star 0 Fork 336

wang-toby / vue-fds_music

加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
克隆/下载
贡献代码
同步代码
取消
提示: 由于 Git 不支持空文件夾,创建文件夹后会生成空的 .keep 文件
Loading...
README
Apache-2.0

小符音乐-高仿网易云音乐

前言

肝代码不易,本项目还是比较能拿的出手的,若是在网上发表请标明出处,另外跪求Star。本项目仅用于学习。

Github地址:https://github.com/daoshengfu/vue-fds_music

特别感谢

@北京-张嘉利 给出的解决“点击相似歌手,切换到对应歌手详情页,但是歌手基础信息不变的问题”,解决方法在评论里。

项目简介

本项目后端接口是Github大神Binaryify的开源项目(项目地址:https://github.com/Binaryify/NeteaseCloudMusicApi),接口文档直接在百度搜索“网易云音乐API”作者是Binaryify。

本项目前端均是本人独立自主开发,所用技术栈:Vue全家桶+better-scroll+axios。

项目演示:(b站)https://www.bilibili.com/video/BV1ui4y137Xr/ 随手点个赞吧:tw-1f339:

下面也有项目效果图

项目准备:

后端API官方文档:https://binaryify.github.io/NeteaseCloudMusicApi/#/?id=neteasecloudmusicapi

API安装步骤:

  1. git clone https://github.com/Binaryify/NeteaseCloudMusicApi.git

(不会使用git的小伙伴可以直接去仓库下载接口哦,接口仓库地址:https://github.com/Binaryify/NeteaseCloudMusicApi)

  1. npm install

3.cd api文件夹

4.node app.js

输入图片说明

以上是运行成功的效果

项目知识点介绍:Mixin

输入图片说明

了解详细Mixin请去vue官网。

项目优点

个人觉得本项目最大的优点在于如何触发音乐播放器。一般触发音乐播放器有三种方法,$emit、vuex、$bus。

1.$emit:缺点:音乐播放器和要播放音乐所在组件必须存在父子关系,而明显在一个音乐app中这是不现实的。

2.vuex:利用vuex的话可以先将要播放的音乐放在vuex中(假设放在state的musiclist中),然后在音乐播放器组件生命周期函数中监听musiclist的状态,当音乐列表不为空时播放音乐.

缺点:(1)会存在musiclist不为空但是监听到的是空的现象,个人感觉是页面渲染先后问题。(2)修改musiclist都要通过mutations比较麻烦.

3.$bus,本项目采用的就是$bus。使用$bus这样不论音乐播放器和要播放的音乐所在组件是何种关系,都可以监听到要播放的音乐。

本项目核心--如何播放音乐

import { _getMusicUrl, _getLyric } from "network/detail"
import { playList } from "components/content/playmusic/playList";
export const indexMixin = {
    methods: {
        PlayMusic(index = 0) {
            let path = this.$route.path;
            let musiclist;
            if (this.musiclist.length >= 200) {
                musiclist = this.musiclist.slice(0, 199);
            }
            else musiclist = this.musiclist;
            let url = null,
                lyric = null,
                currentLength = 0;
            let playlist = [];
            for (let i = 0, length = musiclist.length; i < length; i++) {
                let getUrl = _getMusicUrl(musiclist[i].id).then(res => {
                    url = res.data.data[0].url;
                    return url;
                });
                let getLyric = _getLyric(musiclist[i].id).then(res => {
                    lyric = res.data.tlyric.lyric;
                    return lyric;
                });
                Promise.all([getUrl, getLyric])
                    .then(results => {
                        let song = new playList(i, musiclist[i], results[0], results[1]);
                        playlist.push(song);
                        currentLength++;
                        /**每次完成两个网络请求都判断是否满足要求,满足才发送事件 */

                        if (i == musiclist.length - 1) {

                            this.$bus.$emit("playMusic", playlist, index, path);
                        }
                    })
                    .catch(err => {
                        this.$Message.warning('数据加载中,请稍等');
                    });
            }
        },
    }
}

之所以将其放在mixin中,是因为这样我在任何一个组件中都能使用这个方法,降低了代码的重复性,也体现了模块化的编程思想。

在音乐播放器组件中接收时:

mounted() {
 /**list是音乐列表,index是要播放的音乐在列表中的位置,path是当前播放音乐的路由路径 */
    this.$bus.$on("playMusic", (list, index, path) => {
      this.music = [];
      this.path = path;
      this.music = list;
      //   this.music = list.filter(item => {
      //     return item.src !== "";
      //   });
      /**对数组进行排序 */
      this.music = this.music.sort((a, b) => {
        return a.index - b.index;
      });
      /**在请求歌曲的时候,可能有的歌曲不可用,丢失。导致在播放器中的歌曲列表和页面展示的歌单存在差异,会出现实际的播放歌曲与要播放的歌曲不符的问题。
       * 用一次查找解决问题
       */
      for (let i in this.music) {
        if (this.music[i].index == index) {
          this.currentIndex = i;
          break; //break跳出循环------continue跳出本次循环
        }
      }
    });
  },

项目中存在的一些问题

1.歌手详情页面刷新没有数据:

问题原因 :路由跳转的时候我传入的是一个歌手信息对象,歌手详情的数据都是根据这个对象的信息,id获取的。

先给大家上代码吧

 enterArtistDetail(artist) {
      this.$router.push({
        path: "/artist",
        query: {
          artist: artist
        }
      });
      this.$store.commit('addArtist',artist);
    }

我当初为什么这样写

(1)没选params当然是用params传参会报错啦,报错的原因:通过path进行传值的时候,报传的参数过大,而通过name进行传值确实能传,但是因为还有子路由,用name会导致后续无法重定向子路由。

(2)为什么不直接传个id然后再在路由中获取信息?,是因为我看了API文档发现并没有根据id获取歌手的基础信息接口。这也是搜索结果页面歌手头像都一样的原因,它给我的数据就是那样的,而且没有歌手基础信息的接口。

(3)额外用vuex保存歌手信息,是因为我当初测试的时候发现路由直接传参,子路由重定向的时候会存在拿不到传过来的值的问题。

项目改进意见

1.将MusicItem这个组件放到content中,并将thead和tbody中的td用slot替换。

原因 :在后续的开发中我发现这个组件的复用率特别高,当时将其放在MusicListDetail子组件中现在看来是种欠佳的考虑,并且MusicItem这个组件在使用时它一行多少列是变化的,所以建议对其进行slot改进,由于我目前项目开发主要方向不在这方面,所以先给大家一个改进意见,在做的小伙伴最好改进下,在音乐播放器我开发满意之后会对项目进行次重构。

关于本项目

本项目还有许多值得改进的地方,各位小伙伴们有好的解决方案及时在下面评论或者Pull Requests我, 让我们一起完善改进本项目

关于项目的不足各位小伙伴可以在lssues里提出,或者在下面评论,看到我都会逐渐改进。

项目下一步方向:由于音乐播放器是我自己封装的,还存在许多改进地方,和一些功能没有开发,所以目前打算主要改进播放器方面。

项目目录介绍

输入图片说明

项目效果图:

首页

输入图片说明 输入图片说明

搜索

热搜列表热搜列表 搜索建议 输入图片说明

搜索结果

双击歌曲可播放 输入图片说明 点击对应的歌手可进入该歌手的详细页面 输入图片说明

歌单

输入图片说明 输入图片说明

歌单详细

歌单歌曲简介 输入图片说明 歌单评论,登陆可评论 输入图片说明

登陆

登陆页面 输入图片说明 登陆成功,显示私人歌单,信息 输入图片说明

排行榜

输入图片说明 输入图片说明

歌手

歌手首页 输入图片说明 分类可选择喜欢的歌手 输入图片说明

歌手详情

歌手首页,简介输入图片说明 歌手详情 输入图片说明
相似歌手,需要登陆输入图片说明 歌手MV 输入图片说明
--- ---

最新歌曲

点击播放全部或双击单曲播放 输入图片说明 可上拉加载更多 输入图片说明

播放器功能

播放器歌单 输入图片说明 播放器歌词功能 输入图片说明
纯净模式上线,听歌看评论 输入图片说明 纯净模式和播放器歌单更配哦 输入图片说明
--- ---

MV

推荐MV 输入图片说明 所有MV 输入图片说明
MV播放页面 输入图片说明 MV播放页面 输入图片说明

音乐不能播放问题

1.要播放的音乐需要vip

2.要播放的音乐url出错,可在控制台查看log日志

运行

fds_music

Project setup

npm install

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Customize configuration

See Configuration Reference.

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 1. Definitions. "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. "Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. "Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). "Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. "Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as "Not a Contribution." "Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. 2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. 3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. 4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: (a) You must give any other recipients of the Work or Derivative Works a copy of this License; and (b) You must cause any modified files to carry prominent notices stating that You changed the files; and (c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and (d) If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. 5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. 7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. 8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. 9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. END OF TERMS AND CONDITIONS APPENDIX: How to apply the Apache License to your work. To apply the Apache License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information. (Don't include the brackets!) The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives. Copyright [yyyy] [name of copyright owner] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

简介

Vue高仿网易云音乐,基本实现网易云所有音乐相关功能,仅用于学习,下面有详细教程。 展开 收起
JavaScript
Apache-2.0
取消

发行版

暂无发行版

贡献者

全部

近期动态

加载更多
不能加载更多了
JavaScript
1
https://gitee.com/wang-toby/vue-fds_music.git
git@gitee.com:wang-toby/vue-fds_music.git
wang-toby
vue-fds_music
vue-fds_music
master

搜索帮助

14c37bed 8189591 565d56ea 8189591