###Code This game is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version.
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See the LICENSE file for more details.
###Material Our Materials are under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
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Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
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See the CC BY-NC-ND 4.0 file for more details.
Sanguosha is both a popular board game and online game, this project try to clone the Sanguosha online version. The whole project is written in C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game engine, its graphics view framework is suitable for my game developing.