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栗元峰 提交于 2014-05-15 18:28 . no message
cocos2d-x authors & contributors
(ordered by the join in time)
Core Developers:
Zhe Wang (Walzer)
XiaoMing Zhang (Minggo)
JianHua Chen (Dumganhar)
Developers:
Ricardo Quesada
Rolando Abarca
Javascript Binding and testjs
carlomorgantinizynga
CCLabelTTF supports for shadow and stroke
Adding CCLabelTTF::createWithFontDefinition.
James Gregory (j4m3z0r, Zynga)
Maintainer of Emscripten port.
Initial Emscripten port.
Use browser font rendering instead of FreeType.
DarraghCoy
Fix a potential crash SimpleAudioEngineOpenSL::playEffect
silverscania
Pass correct parameter to glPixelStorei when creating a texture
FlagellumDei
Center the window correctly on windows
ggggamer
fixed memory leak of preloadEffect on windows
CodeSnooker
Added Method to create a CCMenuItemToggle from a CCArray with a target selector
wagaf-d
Move ccpX functions to CCPoint methods and operators
sergey-shambir
Added CC_DISABLE_COPY macro
Added __attribute__(__format__()) for CCLog and CCString
Refactoring network extension and fixing unlikely memory leaks.
Adding PUT/DELETE methods for CCHttpRequest.
savdalion
Added example for russian language in TestCpp
Added const modifier for classes CCArray, CCObject
rodrigogolive
Fix broke linux build
kdejongh
Fix for spaces at the beginning of wrapped lines on Android
martell
used tinyxml2 to replace libxml2
Added Mingw-crt Support without breaking VS SDK
Added emscripten support for Windows Host
Added Dutch Language support.
mchinen
fix emulator issue for OpenGL ES 2.0 on Android
Fix missing protocol method warning for iOS 6.0 addition
DenizPiri
use CCLOG to implement print() function in LUA
nickveri
nickkwalee
added some missing function for setting integer shader uniforms in CCGLProgram
biteforest
fix cc scale9 sprite bug
Jimmy Sambuo
fix the bug that SimpleAudioEngine::playEffect() and playBackgroundMusic() play twice on linux
DarraghCoy
fix for loading custom fonts on iOS when referenced from a CCB file
Fix CCUserDefault.cpp compiling on Android.
Fixing CCFileUtils 'createXXXXWithContentsOfFile' path lookup issue.
Add CCDirector::popToSceneStackLevel(int level).
Fixing a bug that custom font can't be loaded correctly if using full path of filename on android.
Waiter
fix an error that OpenSLEngine can't load resources from SD card
add CCRemoveSelf action
billy1380
make CCLens3d support concave effect.
Adding 64bit target for Mac project.
benjamesward
add Portuguese and Arabic language support
Victor K(fnz)
fix memory leak of CCTextureCache::addImageAsync() on iOS
tks2shimizu
add CCFloat, CCDouble and CCBool
chenium
fix a bug that CCRenderTexture can not work when coming to foreground on Android
9re(Taro Kobayashi)
add Japanese language support
mingulov
improve the speed of accessing to files from apk
sburavtsov
fix for correct unscheduling and instance destruction of extensions/network/HttpClient.cpp
wenbin wang
add error handler when read image data using libjpeg
add korean language support
fix getDeviceModel bug in android CocosDenshion
Horcruxes
fix the bug that CCArray::createWithContentsOfFile() may not read file data on iOS
Hu Kaiou
contribute the new version of libcurl to support both armv7 & armv7s on iOS
fix some memory leak
ByungChoi
modify linux makefiles to fix compiling errors
edbartley
update MSVS and MAC projects to use project-relative path
CCControl* should not respond to touches if the control is not visible
Some improvements for CCScrollView and CCTableView.
Touch priority can't be set to the value specified by a call to CCMenu::setTouchPriority(int).
CCTableView crashes if a CCTableViewDelegate is not provided.
Fixing a bug that _realOpacity isn't assigned in CCLayerColor::initWithColor.
CCScrollView TouchPriority Fix
Add encrypted PVR.CCZ support to ZipUtils + Tests
Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c).
Weeds (Andre Rudlaff)
Used fontconfig to enhance font rendering on linux.
Fixed a bug about missing horizontal alignment for Custom TTF fonts on linux.
Fixed a bug that the truetype fonts from resource directory can't be found on linux.
Fixed the size calculations for true type fonts (especially for italic fonts).
Added a very simple greedy line break algorithmfor true type labels.
Fixed font rendering crash for certain fonts on linux.
Fixed potential crash in CCScheduler::removeHashElement.
Fixed potential crash in CCSaxParser.
Added kResolutionFixedHeight and kResolutionFixedWidth resolution policy.
Use pthread mutex and condition variable instead of pthred semaphore to load image asynchronizely.
Fixed crash in HttpClient request on 64Bit.
Nat Weiss (iphonegamekit.com)
author of Mac port
add TMX polygon parsing
Properly resets the tile's Y flipping
XiaoLong Zhang (Chukong Inc)
Mike McGary (Zynga)
Di Wu (Zynga China)
CCBReader and cpp reflection mechanic
Angus Comrie
contributes cocos2d-x port of CCControlExtension.
Yannick Loriot
author of CCControlExtension in cocos2d-iphone.
Surith Thekkiam (folecr, Zynga)
contribute for Android module building
Simpler, correct handling of spritesheet sources for CCScale9Sprite.
Clean up linked libraries for android.
JavaScript debugger improved and bugfixed.
Fix flags for debugger server socket.
Nicolas Gramlich (nicolasgramlich, Zynga)
fixed CCDirector to use CCLabelBMFont instead of CCLabelTTF
added CCBReader (CCBI format)
Added cleanup and reset methods to ScriptingCore.
Fixed a bug in ScriptingCore::evalString not setting the outval.
Updated .classpath of Android project to latest ADT 22 build tool compatibility.
Rohan Kuruvilla (rohankuruvilla, Zynga)
Improvements to JS Bindings.
Synchronizing CCBReader to version 5.
Adding OpenGL Bindings to Javascript.
Fixing a bug that nested ccb-files are not positioned correctly.
Fixing a bug that crash when loading valid project.
Jianfeng Zou (NetDragon Inc)
contributes CCListView and CCTextureWatcher.
dducharme
author of blackberry port
ImperialPenguin
Added TTF support for blackberry port.
HuaXu Cai (Kongzhong Corporation)
author of linux port
ciaranj
add a build file that correctly generates LuaCocos2d.cpp
add a lua template
add particle systems to lua bindings
use ant to generate LuaCocos2d.cpp and lua projects
Marat Yakupov (moadib)
Adds ability of simulating android enter/resume background on win32
Adds ability of simulating android back/menu key on win32
Adds support for multiple background music sources to CocosDenshion for Blackberry
Eli Yukelzon (reflog)
add a helper method to draw filled polygons
improvements to CCUserDefaults
ZhuoShi Shun
contribute the lua binding of CocosDenshion
Jirka Fajfr
Chris Calm
authors of CCTexturePVR
RuiXiang Zhou (NetDragon)
XiDi Peng (NetDragon)
AiYu Ye (NetDragon)
authors of lua binding
Max Aksenov
author and maintainer of Airplay port
Giovanni Zito
Francis Styck
authors of Marmalade port
Mat Hopwood( Marmalade official engineer )
Marmalade support for gles20 branch
Carlos Sessa
implement the accelerometer module for Android port
James Chen(dumganhar)
author of Bada port
Erawppa
implement CCNotificationCenter
YuLei Liao(dualface)
contribute the factor of lua binding
jreitman
fix the bug of asynchronous loading resources for iOS
Nat Weiss
minor enhancements to the Cocos2D-X codebase and Android build scripts
Qingyun Huang (greathqy)
implement CCHttpRequest
donaldalanmorrison
fix some warnings and memory leaks
Yinghui Peng(mustime)
use OpenSL ES to play effects
add TestLua sample
Dongyang Cai(John-cdy)
add automatically test tools
Sergey Vikhirev(BorMor)
Remove retina specific methods and logic.
johnangel
OpenGL framebuffer access violation fix.
Enable Windows XP support in Visual Studio 2012 Update 1.
Peter Farkas (fape)
contributes Marmalade port for gles20 branch
add Hungarian language support
fixed compilation errors after adding support of webp image format.
Tomoaki Shimizu (tks2shimizu)
Adding randomObject to CCDictionary.
Igor Zavorotkin (ivzave)
Adding lua support for linux platform.
Jozef Prídavok (jpridavok)
Adding CCEditBox implementation for Mac OSX.
tiantian20007
Fixing a crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed.
Fixing a bug that CCControl's touch priority is not set correctly; m_nDefaultTouchPriority is never used.
Fixing a syntax error for RENDER_IN_SUBPIXEL macro.
Implement CCDictionary::writeToFile().
xyhl515
Fixed a bug that CCControlSwitch::setOn(isOn,false) doesn't work.
Adds VS2012 Express template installing support.
Fixing a logical error in CCDrawNode::drawPolygon.
DarraghCoy
Fix for unaligned memory access crash in CCBReader::readFloat().
Sergej Tatarincev (SevInf)
Making ScriptingCore.cpp compiled fine with C++11 on iOS.
Using shared NodeLoaderLibrary in CCBReader bindings.
CCEditBox iOS enchantments/bugfixes.
Support variable cell sizes in CCTableView.
ThePickleMan
Adding 'rotationIsDir' property to ParticleSystem.
Jianghua (jxhgzs)
Adding an additional transform for CCNode.
giginet
Fix CCRepeat#create is recieved bad argument on Lua binding.
neokim
Adds 'setFont' and 'setAnchorPoint' to CCEditBox.
Workaround for some problems due to UITextField of CCEditBoxImplIOS is attached as a view above OpenGL view.
Sam Clegg (sbc100)
Author of Native Client port.
Refactor linux build system and fix many warnings.
Fixing a bug where missing packages would cause the script to exit on linux.
Adding 'make run' target for linux projects.
Stripping newlines from log message and fixing linux library location.
Fixing a bug that CCPhysicsSprite was overriding only some of the getPosition methods.
Adding a macro USE_BOX2D to check whether to enable Box2D for linux and nacl port.
Adding Travis build support for linux and NaCl.
Logging assert messages to the console.
Renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert.
Peter Young (young40)
Implements setVisible() for CCEditBox
csy1988525
Fixing a bug about display result is wrong when invoking CCControlButton:: setHighlighted.
fixed a bug when button's parent is hided, the button still can responce to clicked event.
Asad ur Rehman (AsadR)
Adding CCNotificationCenter::removeAllObservers(CCObject *target).
jedy
Fix of CCNode.h's document with doxygen 1.8.3 can't be generated.
whitegfx
Implementation of kEditBoxInputFlagSensitive setting for CCEditBoxImplIOS.
Zecken (gelldur)
Fixing a profiling compilation error in CCParticleBatchNode.
Fixing linking errors for TestCPP with libcurl on linux.
flamingo (flaming0)
Null pointer check in order to prevent crashes.
Updating spine-runtime to EsotericSoftware/spine-runtimes@5f90386.
rtissera (Romain TISSERAND)
Adding missing JNIEXPORT / JNICALL declarations.
Fix iOS 4.3 JPEG loading issue.
Yodesoft
Improving font rendering performance for linux platform.
Reducing function call in nativeInitBitmapDC to improve performance.
Refactoring writable path to "<user's home>/.config/<app name>" for linux platform.
sjchao
Fixing a display bug when a scrollView nested in another scrollView.
Éloi Rivard (azmeuk)
Linux OpenAL support.
elmiro
Correction of passed buffer size to readlink and verification of result return by readlink.
harikrishnar (Hari Krishna)
Wrong logic in CCArray::initWithObjects.
Fixing a bug that button should not get respond if its parent is invisable.
rogerzanoni
Fixing a linking error that libpthread and libGL libraries need to be linked on linux.
Fixing a compiling error of [-Werror=array-bounds] when compiling Box2dTestBed.
zhanghaojie
Fixing a bug that anchorPoint property of CCScale9Sprite doesn't work in CCBReader.
MarkEHenderson (Mark Henderson)
Fixing of variable initialization in SpriteBatchNode.
akira-cn
Adding response for back and menu keypad event for Android.
lgb (Oleg)
Fixing a compilation error for BlackBerry PlayBook.
Comparing float number by using epsilon and absolute difference.
jotel (Jaroslaw Lewandowski)
Fixing a bug that wrong type of argument signature is used in setAccelerometerIntervalJNI function.
Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c).
MarcelBloemendaal
Adding secureTextEntry property to CCTextFieldTTF.
brawsome
Adding new macro CCB_MEMBERVARIABLEASSIGNER_GLUE_WEAK to CCBMemberVariableAssigner.h.
Adding CCLOG before original path is returned in CCFileUtils::fullPathForFileName to aid in debugging.
Optmization to ccArrayGetIndexOfObject.
sunzhuoshi
Adding support for javascript bytecode.
ptekchand (Pranav Tekchand)
Supporting negative node scales for CCScrollView.
coolengineer (Hojin Choi)
Refactoring callback selector for HttpResponse.
djh-
Fixing a bug that displayed color of CCDrawNode is incorrect when VAO is disabled.
acai (beingstudio)
Fix of null pointer access in CCBAnimationManager::getRunningSequenceName.
metalgit92
Adding const qualification to some CCNode's getters
Clarinexus
Fixing a bug that setColor and setOpacity of CCControlButton and CCScale9Sprite are broken.
Xander84
Fixing a bug in CCBValue::getByteValue.
smshuja
Fixing a bug that pointQueryFirst returns invalid Shape when a shape is not found in JSB.
Fixing a bug that New PivotJoint can't access 4 parameters like in html5 version.
Carsten Sandtner (casarock)
Adding XMLHttpRequest support for JSB.
Lee, Jae-Hong (pyrasis)
Maintainer of tizen port.
lumendes
Updating spine-runtime to EsotericSoftware/spine-runtimes@5f90386.
sunxiaoyu
Refactoring CCEditBox to add UITextField only when keyboard was opened, remove it when keyboard was closed.
edwardzhou (Edward Zhou)
Correcting the type detecting order for Lua CCBProxy::getNodeTypeName.
Casting variables to their own type, and print warning info if no corresponding lua callback function instead of crash.
hbbalfred
Fixed a bug that cc.BuilderReader.load( path, null, parentSize ); was not allowed.
seagullua
Fixes the font rendering on Windows
Fixed a bug that screen will be flickering when switching to a new activity
xhcnb
Fixed a bug that it will get wrong custom properties when use different count custom properties in CocosBuilder.
Retired Core Developers:
WenSheng Yang
Author of windows port, CCTextField,
Designer of CCApplication/CCEGLView/platform structure.
He's working together with 2dx core team but leading FishingJoy game
Bin Zhang
core-team member but put himself in FishingJoy game since 2012.
RongHong Huang (flyingpaper)
Author of cocos2d-xna and spent all his time on wp7.
Cocos2d-x can not grow so fast without the active community.
Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups!
Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.
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