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不仅仅是喜欢 提交于 2023-05-10 12:02 . log

I don’t speak Portuguese, and other developers have translated the first version. I later modified it based on the translation software. It is recommended to read the English/Chinese version.

flutter_screenutil

pub package pub points popularity

Um plugin Flutter para adaptação de tamanho de tela e fontes. Deixe sua UI exibir um layout aceitável em diferentes tamanhos de tela!

Nota: Este plugin ainda está em desenvolvimento e algumas APIs podem ainda não estar disponíveis.

中文文档

README of English

github

Histórico de atualizações

Como usar:

Adicionando a dependência:

Por favor, verifique a última versão antes da instalação. Se houver algum problema com a nova versão, use a versão anterior

dependencies:
  flutter:
    sdk: flutter
  # add flutter_screenutil
  flutter_screenutil: ^{latest version}

Adicione o seguinte import em seu código Dart:

import 'package:flutter_screenutil/flutter_screenutil.dart';

Propriedades

Propriedade Tipo Valor Padrão Descrição
designSize Size Size(360, 690) The size of the device screen in the design draft, in dp
builder Widget Function() Container() Generally returning a Function of MaterialApp type
orientation Orientation portrait screen orientation
minTextAdapt bool false Whether to adapt the text according to the minimum of width and height
context BuildContext null 传入context会更灵敏的根据屏幕变化而改变
splitScreenMode bool false support for split screen

Inicialize e defina o tamanho de ajuste e tamanho da fonte para dimensionar de acordo com a opção "tamanho de fonte" na acessibilidade do sistema

Por favor, defina a largura e altura do protótipo de design antes de usar (em pixels). Certifique-se de definir as dimensões na paginal inicial do MaterialApp (ou seja, no arquivo de entrada, defina apenas uma vez) para garantir que o tamanho de ajuste seja o mesmo antes de cada uso:

The first way:

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    //Set the fit size (Find your UI design, look at the dimensions of the device screen and fill it in,unit in dp)
    return ScreenUtilInit(
      designSize: Size(360, 690),
      minTextAdapt: true,
      splitScreenMode: true,
      builder: () =>
          MaterialApp(
            //... other code
            builder: (context, widget) {
              //add this line
              ScreenUtil.setContext(context);
              return MediaQuery(
                //Setting font does not change with system font size
                data: MediaQuery.of(context).copyWith(textScaleFactor: 1.0),
                child: widget!,
              );
            },
            theme: ThemeData(
              textTheme: TextTheme(
                //To support the following, you need to use the first initialization method
                  button: TextStyle(fontSize: 45.sp)
              ),
            ),
          ),
    );
  }
}

The second way:Does not support font adaptation in the textTheme of MaterialApp's theme. Hybrid development uses the second way

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      title: 'Flutter_ScreenUtil',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: HomePage(title: 'FlutterScreenUtil Demo'),
    );
  }
}

class HomePage extends StatefulWidget {
  const HomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  @override
  Widget build(BuildContext context) {
    //Set the fit size (Find your UI design, look at the dimensions of the device screen and fill it in,unit in dp)
    ScreenUtil.init(
        BoxConstraints(
            maxWidth: MediaQuery.of(context).size.width,
            maxHeight: MediaQuery.of(context).size.height),
        designSize: Size(360, 690),
        context: context,
        orientation: Orientation.portrait);
    return Scaffold();
  }
}

Uso:

API

    ScreenUtil().setWidth(540)  (sdk>=2.6 : 540.w) //Adapted to screen width
    ScreenUtil().setHeight(200) (sdk>=2.6 : 200.h) //Adapted to screen height
    ScreenUtil().radius(200) (dart sdk>=2.6 : 200.r)    //Adapt according to the smaller of width or height
    ScreenUtil().setSp(24)      (sdk>=2.6 : 24.sp)  //Adapter font

    ScreenUtil.pixelRatio       //Device pixel density
    ScreenUtil.screenWidth     (sdk>=2.6 : 1.sw)  //Device width
    ScreenUtil.screenHeight    (sdk>=2.6 : 1.sh)  //Device height
    ScreenUtil.bottomBarHeight  //Bottom safe zone distance, suitable for buttons with full screen
    ScreenUtil.statusBarHeight  //Status bar height , Notch will be higher
    ScreenUtil.textScaleFactor  //System font scaling factor

    ScreenUtil().scaleWidth //The ratio of actual width to UI design
    ScreenUtil().scaleHeight //The ratio of actual height to UI design

    ScreenUtil().orientation  //Screen orientation

    0.2.sw  //0,2 vezes a largura da tela
    0.5.sh  //50% altura da tela
    20.setVerticalSpacing  // SizedBox(height: 20 * scaleHeight)
    20.horizontalSpace  // SizedBox(height: 20 * scaleWidth)
    const RPadding.all(8)   // Padding.all(8.r) - take advantage of const key word
    REdgeInsts.all(8)       // EdgeInsets.all(8.r)
    EdgeInsets.only(left:8,right:8).r // EdgeInsets.only(left:8.r,right:8.r).

Adaptar o tamanho da tela:

Informe o tamanho em pixels do protótipo de design:

Adaptado à largura da tela: ScreenUtil().setWidth(540),

Adaptado à altura da tela: ScreenUtil().setHeight(200),

If your dart sdk>=2.6, you can use extension functions:

example: instead of :

Container(
width: ScreenUtil().setWidth(50),
height:ScreenUtil().setHeight(200),
)

you can use it like this:

Container(
width: 50.w,
height:200.h
)

Nota

Altura também é adaptada de acordo com o setWidth para garantir que não tenha deformação (quando quiser um quadrado)

O método setHeight é a principal forma de adaptar a altura, se quiser controlar a altura e a realidade de uma tela na UiUsed quando a mesma for exibida.

Generally speaking, 50.w!=50.h.

//Exemplo:
//Retângulo
Container(
           width: 375.w,
           height: 200.w,
           ...
            ),
            
////Se quiser exibir um quadrado:
Container(
           width: 300.r,
           height: 300.r,
            ),
            

Adaptar fonte:

//Tamanho da fonte informado, em dp

ScreenUtil().setSp(28)    
     
//Tamanho da fonte informado,em pixels,a fonte irá dimensionar respeitando a opção "Tamanho de Fonte" nas configurações de acessibilidade
ScreenUtil().setSp(24)

//Exemplo:

Column(
              crossAxisAlignment: CrossAxisAlignment.start,
              children: <Widget>[
                Text(
                    'Minha fonte tem 24px no protótipo de design e não irá mudar com o sistema.',
                    style: TextStyle(
                      color: Colors.black,
                      fontSize: ScreenUtil().setSp(24),
                    ),
                    textScaleFactor: 1.0,),
                Text(
                    'Minha fonte tem 24px no protótipo de design e poderá mudar com o sistema.',
                    style: TextStyle(
                        color: Colors.black,
                        fontSize: ScreenUtil()
                            .setSp(24))),
              ],
            )

Outras APIs relacionadas:

    ScreenUtil.pixelRatio       //Densidade de pixels do dispositivo
    ScreenUtil.screenWidth      //Largura da tela do dispositivo
    ScreenUtil.screenHeight     //Altura da tela do dispositivo
    ScreenUtil.bottomBarHeight  //Distância segura do rodapé, adequada para botões em tela cheia
    ScreenUtil.statusBarHeight  //Altura da status bar em pixels, Notch será maior
    ScreenUtil.textScaleFactor //Fator de escala da fonte do sistema

    ScreenUtil().scaleWidth //Razão entre a largura atual e a largura do protótipo de design em pixels
    ScreenUtil().scaleHeight //Razão entre a altura atual e a altura do protótipo de design em pixels
...
import 'package:flutter/material.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return LayoutBuilder(
      builder: (context, constraints) {
        //Set the fit size (fill in the screen size of the device in the design) If the design is based on the size of the iPhone6 ​​(iPhone6 ​​750*1334)
        ScreenUtil.init(constraints, designSize: Size(750, 1334));

        return MaterialApp(
          debugShowCheckedModeBanner: false,
          title: 'Flutter_ScreenUtil',
          theme: ThemeData(
            primarySwatch: Colors.blue,
          ),
          home: HomePage(title: 'FlutterScreenUtil Demo'),
        );
      },
    );
  }
}

class HomePage extends StatefulWidget {
  const HomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  @override
  Widget build(BuildContext context) {
    //Set the fit size (fill in the screen size of the device in the design) If the design is based on the size of the iPhone6 ​​(iPhone6 ​​750*1334)

    printScreenInformation();
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: SingleChildScrollView(
        child: Column(
          crossAxisAlignment: CrossAxisAlignment.center,
          children: <Widget>[
            Row(
              children: <Widget>[
                // Using Extensions
                Container(
                  padding: EdgeInsets.all(10.w),
                  width: 0.5.sw,
                  height: 200.h,
                  color: Colors.red,
                  child: Text(
                    'My width:${0.5.sw}dp \n'
                    'My height:${200.h}dp',
                    style: TextStyle(
                      color: Colors.white,
                      fontSize: 24.sp,
                    ),
                  ),
                ),
                // Without using Extensions
                Container(
                  padding: EdgeInsets.all(ScreenUtil().setWidth(10)),
                  width: ScreenUtil().screenWidth * 0.5,
                  height: ScreenUtil().setHeight(200),
                  color: Colors.blue,
                  child: Text(
                    'My width:${ScreenUtil().screenWidth * 0.5}dp \n'
                    'My height:${ScreenUtil().setHeight(200)}dp',
                    style: TextStyle(
                      color: Colors.white,
                      fontSize: ScreenUtil().setSp(24),
                    ),
                  ),
                ),
              ],
            ),
            Text('Device width:${ScreenUtil().screenWidthPx}px'),
            Text('Device height:${ScreenUtil().screenHeightPx}px'),
            Text('Device width:${ScreenUtil().screenWidth}dp'),
            Text('Device height:${ScreenUtil().screenHeight}dp'),
            Text('Device pixel density:${ScreenUtil().pixelRatio}'),
            Text('Bottom safe zone distance:${ScreenUtil().bottomBarHeight}dp'),
            Text('Status bar height:${ScreenUtil().statusBarHeight}dp'),
            Text(
              'Ratio of actual width dp to design draft px:${ScreenUtil().scaleWidth}',
              textAlign: TextAlign.center,
            ),
            Text(
              'Ratio of actual height dp to design draft px:${ScreenUtil().scaleHeight}',
              textAlign: TextAlign.center,
            ),
            SizedBox(
              height: 5.h,
            ),
            Text('System font scaling factor:${ScreenUtil().textScaleFactor}'),
            Column(
              crossAxisAlignment: CrossAxisAlignment.start,
              children: <Widget>[
                Text(
                  'My font size is 24px on the design draft and will not change with the system.',
                  style: TextStyle(
                    color: Colors.black,
                    fontSize: 24.sp,
                  ),
                ),
                Text(
                  'My font size is 24px on the design draft and will change with the system.',
                  style: TextStyle(
                    color: Colors.black,
                    fontSize: 24.ssp,
                  ),
                ),
              ],
            )
          ],
        ),
      ),
    );
  }

  void printScreenInformation() {
    print('Device width dp:${1.sw}'); //Device width
    print('Device height dp:${1.sh}'); //Device height
    print('Device pixel density:${ScreenUtil().pixelRatio}'); //Device pixel density
    print(
        'Bottom safe zone distance dp:${ScreenUtil().bottomBarHeight}'); //Bottom safe zone distance,suitable for buttons with full screen
    print(
        'Status bar height px:${ScreenUtil().statusBarHeight}dp'); //Status bar height , Notch will be higher Unit px
    print('Ratio of actual width dp to UI Design:${ScreenUtil().scaleWidth}');
    print('Ratio of actual height dp to UI Design:${ScreenUtil().scaleHeight}');
    print('System font scaling:${ScreenUtil().textScaleFactor}');
    print('0.5 times the screen width:${0.5.sw}');
    print('0.5 times the screen height:${0.5.sh}');
  }
}

Setting font does not change with system font size

APP global:

 MaterialApp(
        debugShowCheckedModeBanner: false,
        title: 'Flutter_ScreenUtil',
        theme: ThemeData(
          primarySwatch: Colors.blue,
        ),
        builder: (context, widget) {
          return MediaQuery(
            ///Setting font does not change with system font size
            data: MediaQuery.of(context).copyWith(textScaleFactor: 1.0),
            child: widget,
          );
        },
        home: HomePage(title: 'FlutterScreenUtil Demo'),
      ),

Separate Text:

Text("text", textScaleFactor: 1.0)

widget test

Exemplo:

Demonstração

Efeito:

效果 tablet effect

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