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#include "Thread.h"
#include "Common.h"
#include "Lock.h"
uint g_QuitThreadCount = 0;
MyLock g_thread_lock;
Thread::Thread() {
m_TID = 0;
m_Status = Thread::READY;
}
Thread::~Thread() {
}
void Thread::start() {
__ENTER_FUNCTION
if (m_Status != Thread::READY)
return;
pthread_create(&m_TID, NULL, ThreadProcess, this);
__LEAVE_FUNCTION
}
void Thread::stop() {
}
void Thread::exit(void* retval) {
try {
pthread_exit(retval);
} catch (...) {
}
}
void Thread::run() {
}
//------------------------------------------------------------------------------
void* ThreadProcess(void* derivedThread) {
__ENTER_FUNCTION
Thread* thread = (Thread*) derivedThread;
if (thread == NULL)
return NULL;
// set thread's status to "RUNNING"
thread->setStatus(Thread::RUNNING);
// here - polymorphism used. (derived::run() called.)
thread->run();
// set thread's status to "EXIT"
thread->setStatus(Thread::EXIT);
//INT ret = 0;
//thread->exit(&ret);
g_thread_lock.Lock();
g_QuitThreadCount++;
g_thread_lock.Unlock();
__LEAVE_FUNCTION
return NULL; // avoid compiler's warning
}
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