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A lightweight python project implementing least-squares conformal mapping of triangular meshes
This project requires two third-party python library:
We assume the input mesh's triangles are consistently oriented counter-clockwise .
Here is an example of a saddle mesh:
[1] Bruno Lévy, Sylvain Petitjean, Nicolas Ray, and Jérome Maillot. 2002. Least squares conformal maps for automatic texture atlas generation. ACM Trans. Graph. 21, 3 (July 2002), 362–371. DOI:https://doi.org/10.1145/566654.566590
this project is published under the Apache license.
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